CDXGames
Editor Image Power S.A. Desarrollador Image Power S.A. Fecha de lanzamiento 01 Jan 1970

Dieselpunk Wars

Dieselpunk Wars es un juego de construcción de vehículos con caja de arena, centrado en el combate con física avanzada y simulación de daños. Puedes construir barcos, naves terrestres, aeronaves, submarinos para luchar, competir y explorar un mundo abierto.

Descripción del juego

Dieselpunk Wars
Build magnificent machines from over 270 unique elements. Utilize various kinds of weapons, armor, engines, wheels, and propulsion systems to construct machines that ride on the ground, dive underwater, or soar through the skies. Every element has an impact on a vehicle’s handling and its capabilities. Expand upon your vessel’s design to complete a mission or start over from a blank slate. Construct fighters, transporters, tanks, destroyers, or blimps and savour your creative freedom.

Dieselpunk Wars
Use different kinds of guns and plating to duke it out with hostile vehicles. Learn the extent of your creations’ capabilities and face increasing challenges. Destroy buildings or even entire cities. Make good use of physics and rain destruction upon your enemies.

Dieselpunk Wars
Take pleasure in exploring a vast and interesting world filled with adventure. Discover flying islands, underwater cities, and caves. Face danger on the desert, in the mountains, and in the swamp. Delve into the world of a single-player campaign and onto an arena filled with enemies. Enjoy limitless freedom in sandbox mode.

Dieselpunk Wars
Go where combat is the most intense and take part in massive battles, unleashing your vehicle’s full potential. Figure out your enemies’ battle plan and spot the weaknesses of their vessels. Fight alongside allies or solo.

Features

  • Advanced destruction simulation, vehicles can be cut in half.
  • Projectiles with their own ballistics, penetration, and ricochet mechanics.
  • Simulation of aerodynamics, buoyancy, fires, and flooding.
  • Vehicles constructed from many different materials, paintable armors with various levels of thickness.
  • Vehicles with various ranges of visibility and detection radii.
  • New parts acquired by completing missions.
  • Campaign mode with interesting plot and lots of missions.
  • Various unique biomes, visited as the campaign progresses.
  • Level progression, ability to unlock new skills and use active powers.
  • Battle mode where you can create custom battles between vehicles of your creation.
  • Creative mode where you can build any vehicle you want.
  • Integrated Steam workshop to share your creativity.

Destruction

The most important part of any ship is it core block, there can be only one of this type and its destruction will annihilate the whole vehicle. Every block must have a connection to the core. Each element has its own hit points, level of fire resistance, ability to resist impact and explosion. Some of them can also be flooded or lose their lift power. Every destroyed element has an impact on a vessel's combat capabilities - strategic block placement can improve vehicle’s survivability and efficiency.

Weapons

Each weapon is a separate object with its own logic and physics systems. Before shooting a weapon checks if it doesn’t don't hit or collide with its own vehicle. Weapons types include many variants of artillery, missile launchers, machine guns, flamethrowers, torpedo launchers, bombs, depth charges and crazy close combat weapons. One of the unique weapons is a harpoon which can grab and pull enemies or pull its own vehicle to the ground.

Physics

Shape and size of vehicle's hull affect its air and water drag. Vessels with an angled, aerodynamic hull are faster than those that look like a brick. Some blocks generate buoyancy or lift, center of which should be balanced with center of mass. Water has realistic wave simulation, there is also wind that can be used by sails.

Mechanics

The game has realistic gun ballistics and armor penetration mechanics; angled surfaces offer better protection from projectiles and can cause them to ricochet. Most blocks can be made using different materials that have different weights and other properties. Enemy vehicles can behave differently, depending on what weapons they have installed and what their goals are.

Capturas

Requisitos

Mínimo:
  • SO: Windows 7, 8, 10 - 64bit
  • Procesador: Intel Pentium G4560, AMD FX-6300
  • Memoria: 4 GB de RAM
  • Gráficos: GeForce GTX 750ti, AMD Radeon R7 260X
  • DirectX: Versión 11
  • Almacenamiento: 2 GB de espacio disponible
Recomendado:
  • SO: Windows 7, 8, 10 - 64bit
  • Procesador: Intel Pentium i5 7500, AMD RYZEN 1500X
  • Memoria: 8 GB de RAM
  • Gráficos: GeForce GTX 1050, AMD Radeon RX 560
  • DirectX: Versión 11
  • Almacenamiento: 2 GB de espacio disponible

Idiomas (Multi-6)

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