CDXGames
Editor Gillis LLC Desarrollador Daniel Gill Fecha de lanzamiento 07 Mar 2020

XYLITH - Hostile Planet

In the vast subterranean world of Eldriss recently discovered monoliths are fueling more than just the humans fears. Sent by Nimbus you must investigate the mysterious Xylith and use any means necessary to quell an alien uprising.

Descripción del juego

XYLITH - Hostile Planet XYLITH - Hostile Planet

Story


A new threat looms over the colony-world of Eldriss. Seven buried monoliths have recently 'switched on'. Each of them harbor a deadly life-force. Laesh - the planets ambassador has recently gone missing. Some reports say she has sided with the mysterious Hive Mother. Hershal Lee, the founder of the Nimbus Corporation, has personally asked you to investigate the source of the monoliths.

About


Xylith draws on some Classic RPG Elements such as; Gradual Level Progression, Questing, Advanced Weapon Systems, Armor Customizations, Pets, Crafting, and Weapon upgrades. It also incorporates Exploration survival elements such as Scarce Resources, Procedural Flora, Fauna, Terrain, and Towns. 7 diverse biomes offer plenty of wild edible food as well as poisonous food and parasites. Can you survive for long in a Challenging - 7000 Level - Procedural Wilderness?


XYLITH - Hostile Planet

Capturas

Requisitos

Mínimo:
  • Requiere un procesador y un sistema operativo de 64 bits
  • SO: Windows 10
  • Procesador: Intel Core I7
  • Memoria: 6 GB de RAM
  • Gráficos: GTX 1050 or equivalent
  • Red: Conexión de banda ancha a Internet
  • Almacenamiento: 550 MB de espacio disponible
  • Tarjeta de sonido: Sound Blaster or equivalent
Recomendado:
  • Requiere un procesador y un sistema operativo de 64 bits
  • SO: Windows 10
  • Procesador: Intel Core i7-8700K
  • Memoria: 8 MB de RAM
  • Gráficos: Nvidia GeForce RTX 2080 Ti
  • Red: Conexión de banda ancha a Internet
  • Almacenamiento: 550 MB de espacio disponible
  • Tarjeta de sonido: Creative Sound Blaster Z
  • Notas adicionales: CPU recommended for expensive processing cost for path-finding, Network is needed to calculate daily procedural SEEDS. (Certain things change in game every Earth-Day)

Idiomas (Multi-1)

TextosVoces
Inglés
Por favor, para ver los links, entre con un ordenador

Comentarios (0)

Todavía no hay comentarios

Dejar comentario

Necesitas tener una cuenta, Logueate o Registrate para usar esta función